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Sims 4 monster portrait cc mx




Fix for the BestLapOpponentSameClassPosition not giving the correct value.Removed some now useless constraints before ahead/behind data were made available.New : ACC, Use temperatures (air, road) from Braodcasting API when not availalble from shared memory telemetry.

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F123 : Added red flag status reset when the start lights are starting.Reworked F123 RaceControlDRSEnabled raw property to reflect the three states (no information sent = null, enabled = true, disabled = false).Added support for Zen’s Simwheels Uniflex-Elite.Workaround for invalid ACC opponents data when they are crossing start line (Completed laps + Spline position inconsistencies) messing the leaderbaord order.Relative gap (ahead/behind on track) now uses the previously mentionned “micro sector approach”.NB : When games gives those values, this computation is overriden by the game reported values. Games uses many different computations/estimations which can’t be reproduced exactly unless the game provides directly in telemetry the shown values. Warning : this is a generic “F1 Like” computation : this can’t give exactly the same result as in game displays. Completely rewritten gap estimation for games not providing it (AC, ACC ….) using a “micro sector approach” ,.Fix : OverlayDashboard conversion not refreshing the lists.Added sound input mute toggle action (mic …) and related status property.Added BestLapOpponentSameClassPosition property.New ncalc/js functions : drivershortname, driverinitials.Added Drag’n’drop support for rpms segments (led editor).

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Added dashboard local javascript extensions (so extensions can be exported/imported with the dashboard).

sims 4 monster portrait cc mx

  • Added new dashstudio images tool window.
  • Added dashboard variables (reusable variables at dashboard level which can be transmited to child widgets).
  • Help and Documentation – Bug reports and features requests Recent changes 8.4.4 – 8.4.5 –






    Sims 4 monster portrait cc mx